Post by Barley Lightfoot on Mar 6, 2020 21:04:59 GMT -5
Who am I? Just a conscience!
Introduce yourself
Hey, howdy, hey! The name's MAGGIE, and I wished upon a star from ADS. My other imaginary friends include TRIPLETS ETC. BARLEY LIGHTFOOT and I are so very eager to join the Worlds of Disney circle of life!
Character basics
Character name: Barley Lightfoot
Age: 19
Species: Elf
Birthplace: New Mushroomton
Movie: Onward
Custom title: Quest Master
Why'd you pick this character? I try to give it a few viewings of a movie before I take a character, but from watching the trailers I admitted to myself it might be a good idea to leave off other character ideas to see if someone from Onward grabbed me...and had a hunch it might be Barley even then. Oh my gosh, but then I watched the movie and just loved his character.
Character appearance (try to get at least 2 or 3 sentences for each section)
Hair description: Blue hair a darker shade than his skin. It looks like Barley makes an attempt at keeping it trimmed, though how much of one is unclear as it's still most often unruly and hidden under a knit hat.
Facial description/mood/expressions: Excitement is most often seen on Barley's face, either for the next adventure, or in cheering his little brother on. His face is the same paler blue as the rest of him along with a rounded nose and pointed ears.
Clothing style: If it weren't for the aforementioned smile, and two seconds of talking to him, Barley might come off as intimating. Most often wearing a black t-shirt under a jean jacket, with an assortment of badges on it, and the sleeves cut off. Black arm band on the right wrist and black sleeve on the right. Green cargo shorts. Gray socks and black tennis shoes with white rims.
Body build: Barley is stocky and built, and it's a pretty fair mix of just big boned musculature and snacks around the Quests of Yore table. Just a bit of a gut, really, and just enough to be helpful, he says. He is able to keep up with real world adventures and Quests, and lift heavy rocks, for a time anyway, but is still just a bit above average strength.
Any unique traits (optional): He has an outline tattoo of rune like symbols mostly hidden by his right sleeve.
Original character analysis (In your own words and please be thorough)
Personality:
Stuck in the past describes Barley fairly well. From his interest in the days of old, when magic was everywhere, and engrossing himself in the Quests of Yore tabletop game to relive some of it; even to his old van he keeps together with duct tape and know-how (but mostly a wish and a prayer). A lot of it can be seen as regressed development, and wanting to hold on to his own past, to some extent, after the loss of his dad and the regrets he carries for choices he made, or didn't. Yet Barley is also all about "the road less traveled", both figuratively and literally.
He doesn't fully realize (or didn't for a long time) how much it is a thought he shares with his father, but he feels society has lost a lot due to it's reliance on technology and that a simpler, less easy-way, can, and often does, pay off in the long run.
Of course this has the bad habit of just lending to his Unreliable streak everyone says he possesses. As the oldest male of the Lightfoot family and Man of the House, he is supposed to be there for Mom and Ian (and is) but he does it his own way and can be seen to be lacking in that duty, such as when he has to be hauled home by Officer Bronco for staging a protest at an ancient relic.
While he can be Reckless, Stubborn and Oblivious to annoyances he may cause, for all this, Barley has the best of intentions and is actually very Stable (where it counts) and Caring and all about what's best for family. His positive, upbeat attitude and ability to believe in the best of a situation has helped mainly Mom a time or two, and helps lend truth to the other parts of his courage being bravado and a choice, on his part, that after being scared of the most scary thing in the whole world, he would never let fear hold him back again.
He is a very Unselfish person, and genuinely supportive and happy for Ian when it's discovered his brother has possibly the one gift Barley himself would want most in the whole world, and the ability to do real magic, and is more than happy to just guide him along his path.
History:
Barley had three good years with both his mother and father, and before his baby brother was expected, not that that last made the other years less good; no, in fact, Ian coming along shortly after was a bright spot in a terrible year for Barley (and his mother as well as Ian, if he didn't know it at the time). His dad, Wilden, simply "got sick", as the family came to refer to the illness, shortly after news of Ian was announced. It was the best way Laurel knew to explain the situation to her young son. He tried to get better, for both of his sons' sake, but ultimately passed, and Barley, much to his regret, passed on his chance to say good-bye. The hospital atmosphere, and tubes connected to his father, scared the young child and so he hung back and didn't go into the room when his mother tried to get him to.
She knew what Barley didn't, though, and Wilden passed shortly after that. Barley, upset at himself for being so fearful, determined to never let fear stop him again! And to not allow his little brother, Ian, who came along to be scared either. This last was harder, and Barley had to balance his new life-mission against also recognizing that his little brother was a fragile little thing, first as a baby and then even into childhood and beyond.
Even when he chalked it up to age, Barley was supportive, but also encouraging, and gave Ian pushes all along to get him to do what he had to do; from learning to swim to learning to ride a bike. Things and steps Barley himself had taken on his own, but for his mother's support (to no complaint from him he would say). Still, it showed in that, while he avoided ever being bitter about it (blaming himself rather than his father for not getting to say good-bye) Barley began to exhibit the try-hard nature of a boy raised without a father figure and left to figure it out.
He ended up rounded enough to help Ian, but let his own potential suffer a bit in the process, not quite trying as hard as he would push his brother to and allowing himself to lose himself in the fantasy worlds of Quests of Yore, try halfheartedly at school and buy the cheapest van he could from a scrap yard and keep it together himself with duct tape. He did well enough in school to get by, but did not rush at the idea of college and instead took a Gap-Year he, even now, is hoping to stretch out.
During said Gap-Year, Barley's own push looked likely to come in the form of Mom's new boyfriend, Officer Colt Bronco, a Centaur who was often reminding the older teen to not worry his mother and making such poor dad jokes as to ask if he was "working hard or hardly working". Officer Bronco tried to phrase such supportive himself, and was regrettably often put at odds with Barley due to the latter's tendency to defend old structures from demolition and get branded a public nuisance. They often called Officer Bronco over others to escort the boy home, much to Barley's annoyance.
Barley dealt with it all in his typical good-nature, but would often make jokes about Officer Bronco behind his back and to Ian which, if good-humored, in no way tried to foster respect.
Then came the day Ian turned 16, a day Barley knew was monumental, but could hardly guess how much so! He was immensely proud his little brother was now a man (much as Ian kept refusing to let him officially knight and dub him such) but the present their father had put away for Ian (really both of them) after he turned 16 was beyond either brother's wildest dreams. A spell! Their father had been an actual wizard and written an actual spell, or this was by far enough to make him an actual wizard in Barley's book, however much other magic he cast.
Though he had a staff!
The spell was to bring him back for one day, to see how his boys had grown. Barley instantly took charge, since he knew all about magic, but though he got the inflection and all else right, could not make Dad's spell work. It turned out to be Ian who was able to get it going, though without trying, later, alone in his room and after Barley had wasted a few good hours himself trying.
After coming back in, Barley could see the magic was too much for Ian and, sensing he was losing control, he rushed over to help, the combination of Ian being startled and not used to magic causing the crucial Phoenix Gem of Dad's staff to shatter, leaving him literally only half there. Fortunately Barley knew just where to get another gem, at the Manticore's Tavern...now a family restaurant.
Dragging their half re-conjured Dad along and helping Ian master beginning magic on the drive up, and all along the Quest once they had the map (or a map enough to help them), Barley was stunned to learn, later while helping his brother with a Deception Spell, that Ian, much like everyone else, thought him a screw-up as well and thought his helpful aiding was why they kept having trouble all along their "quest", and that Barley was just messing up Ian's chance to meet their dad, which Barley reminded Ian he wanted just as much as his brother did.
Being Barley, he soon shook it off, and things seemed to smooth between the brothers again. Barley also didn't let it hinder him from continuing to help Ian, both with the interpretation of the clues they were following and, after Ian couldn't quite master a spell to block the road and keep Officer Bronco from hindering their Quest, sacrificing his beloved van, Guinevere, to knock down the rocks Ian aimed for and do the job for him and them.
He also found the literal puzzle piece, and a stone key, to the caverns they needed. Though when Barley's way eventually lead them out to the end of their Quest almost right back where they started, and in front of the school, it looked like he had goofed again. After Ian left him in frustration, Barley realized he, and they, had not been as wrong as they thought and just had to fit one final clue together, the stone key to a relic he had saved from demolition earlier and which held the Phoenix Stone they needed!
Unfortunately, the Manticore had forgotten to mention a curse, which she and the boys' mother had apparently rushed to tell them of, having an adventure of their own along the way. They finally made it to them, but not before Barley's uncovering the gem unleashed the dragon made of stone and rubble, and their painted school mascot, to defend the gem.
Due to his brother's tutelage, Ian stood a better shot at defeating the dragon than he would have prior, but it was still too much and the boy's mother rushed in with the Manticore's magical sword meant for the purpose to slay the core of the curse and dragon. Barley's guiding of Ian all along also meant his brother was able to tackle the spell better and finally attempt to finish it and bring all of Dad back for the few hours of the day they had that remained.
When their mother still couldn't manage to slay the dragon, Barley went to help, but Ian, who had come to grips with a lot more than magic along their trek, told him to stay and have the good-bye he never got with their father; he was good because he had Barley to guide him all along.
Ian and their mother managed to finally subdue the beast, but the rubble of such trapped Ian, so Barley was left with passing along what their dad said during the two's brief chat; which was to validate what Ian had just said and give Barley the commendation he secretly hoped to hear of how he'd done so much in helping his brother be the young man he turned into. Barley also passed along the hug their father wished he could give Ian.
Ambitions:
Be the Man of the House for Mom and Ian
Help Ian know all he can about their Dad and Magic
Seek out Magic/Help others realize their potential
Be a Good Role Model for Ian
Figure out how to turn his passion into a job without being in a stuffy museum
Strengths & abilities:
Encouraging
Cheerful/Hopeful Go-Getter Attitude
Confident
Knowledge about Magic (though most others don't see it that way)
Adaptable and Self Sacrificing when called for/mostly for family
Mechanic Skills and Car Knowledge (to a point)
Flaws:
Reckless
Tenuous relationship with law enforcement and Officer Bronco
Stubborn
Tactless at times
His inability to accept failure
Likes:
Ian & Mom
His three memories of Dad and keeping Dad's memory going
His Van, Guinevere
Quests of Yore game
Adventures, Quests, Magic
Dislikes:
Officer Bronco (formerly...ish)
Being called a screw-up
Those who do not respect History/Magic
Taking the Straight and Narrow/Boring Way
That "one other memory"
Fears:
Losing any more family
Gelatinous Cubes
Letting Mom or Ian down
People realizing how afraid he actually sometimes is
Anything to add?:
Nope
RP SAMPLE:
"SEE TRIPLETS"